Damián has been working on and writing about game technology for over a decade. He is a co-founder of The Molasses Flood, a brand new indie game studio, and makers of “The Flame in the Flood.”
Before The Molasses Flood, Damian was president and co-founder of indie outfit Moonshot Games, where he was Creative Director on Third Eye Crime, a stealth/puzzle/telepathy game for PC and iOS. He was also previously the AI and Gameplay engineering lead at Bungie Studios, where he was responsible for the AI for mega-hit first-person shooters Halo 2 and Halo 3, and contributed to Halo 3: ODST and the early development of Destiny. He also worked on the AI of the acclaimed Bioshock Infinite.
A leading expert in the field of Artificial Intelligence for Games, Damián has spoken on games, AI and character technology at the International Joint Conference on Artificial Intelligence (IJCAI), at the AI and Interactive Digital Entertainment Conference (AIIDE), and at Siggraph, and is a frequent speaker at the Game Developers Conference (GDC).
Before joining the industry, Damián earned a Masters Degree with the Synthetic Characters group at the MIT Media Lab. He holds a BS in Computer Science, also from MIT.